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Archive for the ‘product owner’ Category

The Forgotten Scrum Elements

Posted by Chris Sterling on Wednesday, July 15th, 2009

I have worked with many individuals, teams, and organizations in the use of Scrum. During that time, I have found that 2 parts of Scrum continually overlooked in implementation. Since Scrum is already a minimal framework, just enough to keep a team out of chaos, when a piece of Scrum is left out problems are [...]

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Maintain One List of Work

Posted by Chris Sterling on Saturday, June 20th, 2009

During an interview at the Better Software conference this week, I mentioned that I thought maintaining a single list of work prioritized by the business was important for our industry to improve. The following text is an excerpt, in first draft form, from chapter 2, “Architecture Integrity”, of my upcoming book “Architecture in an Agile [...]

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Agile Product Management and the Game of Asteroids

Posted by Thomas Vollmer on Friday, May 29th, 2009

There’s a popular video game I used to play as a kid called “Asteroids”. The player controls a spaceship in the center of the screen. Asteroids of various sizes move across the screen. If an asteroid that is too large hits the spaceship, it explodes. The player can avoid this by incrementally breaking larger asteroids [...]

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Survey for Software Quality Attributes – Where Should We Focus?

Posted by Chris Sterling on Sunday, May 17th, 2009

I have been using a tool for some time with clients and teams to find out what software quality attributes the product development team should focus on in the project. ISO standard 9621 describes the quality attributes found in software. The following image shows the 6 categories and specific attributes contained within them. Before I [...]

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