Search

Recent Posts

Authors

Archives

Blogroll

Subscribe

Innovation, Design & Serious Games Exchange 2009, San Francisco

Innovation Games. Design Games. Serious Games.
Date: Friday, June 26, 2009
Time: 9 am – 5 pm
Place: Dogpatch Studios, 991 Tennessee Street, San Francisco, CA
Cost: $50 per person.  REGISTER HERE
Capacity: up to 150 individuals with experience sponsoring, designing or facilitating Innovation Games, Design Games, Serious Games or related activities.

Tag your tweets as #idsge

If you are interested in how games solve problems, you are invited to IDSGE. This event is meant for a range of practitioners – from those who have heard provocative things about games or who have experimented a little – through those who use games on a regular basis – to those who design and develop games in the physical and digital worlds.

You don’t have to be an expert to contribute something at IDSGE. Skills you bring may include: interaction design, product management, group facilitation, game design, usability evaluation, play testing, and a sense of fun.

Examples include:
Innovation Games®: Aimed at getting authentic customer responses to questions about new product concepts, product usage, customer needs and product requirements, this group of a dozen activities help your customers tell you things you didn’t know to ask.

Design games: Offering collaborative design activities within a game format improves idea generation and communication among stakeholders. By shifting focus to the game, power relations and other factors that might hamper idea generation, are downplayed.

Serious games: Ranging from theater improvisation to interactive games technology within non-entertainment sectors, serious games have uses in education, government, health, military, science, corporate training, first responders, and social change
Sessions are created by participants the day the event happens, so these topics are suggestions but many like them will.

How to apply an innovation game to product development
What kinds of games work well in what situations
Massive multi-player social games
Agile software development and selecting the right game for enterprise customers

Bring a case study – something that worked as planned or something that took an unexpected turn – to share and discuss. Even if you only have one example of a game you did once, it’s worth it to share.

Learn what people are tweeting about ISDGE here!

If you want to learn more about unconferences, including how to prepare for an unconference look at http://www.unconference.net/ including the .pdf document referenced there.

This is a community-driven event: Half the costs are covered by participant registration fees, the other half by sponsors.

Organizers:

> Luke Hohmann, CEO, Enthiosys, Mountain View CA, author of Innovation Games: Creating Breakthrough Products Through Collaborative Play, lhohmann@enthiosys.com
> Nancy Frishberg, User Experience Strategist, MSB Associates, San Mateo CA, nancyf@fishbird.com, and Innovation Games Facilitator
> Kaliya Hamlin (aka Identity Woman), Process Geeks, Berkeley, CA, kaliya@mac.com, and Innovation Games Facilitator

One Response to “Innovation, Design & Serious Games Exchange 2009, San Francisco”

  1. David Koontz Says:

    I’d love to see a summary report of the conference. What’s new and exciting in the world of work place games?

Leave a Reply

You must be logged in to post a comment.